

It rolls for initiative like any other creature, but you determine its actions, decisions, attitudes, and so on. Your servant obeys your commands as best it can. Your servant gains a variety of benefits while it serves you. If you use this ability to return a former servant to life while you have a current servant, your current servant leaves you and is replaced by the restored servant.

You can return a servant to life in this manner even if you do not possess any part of its body.

With 8 hours of work and the expenditure of 25 gp worth of trinkets relating to your servant, you call forth your servant’s spirit and use your magic to create a new body for it. If your servant is ever slain, the magical bond you share allows you to return it to life. Your servant's statistics are detailed at the end of this class description.Īt the end of the 8 hours, your servant appears and gains all the benefits of your Holy Contract ability. With 8 hours of work creating a sigil in the ground that surrounds a catalyst, and spilling your blood onto the sigil, you call forth your servant. Servant, Holy Contract, Servant Class, SpellcastingĪs a master, you have formed a contract with a servant a powerful humanoid, known as a heroic spirit. Two daggers & a catalyst binding you to your servant.(a) a dungeoneer's pack or (b) an explorer's pack.(a) a light crossbow and 20 bolts or (b) any simple weapon.You start with the following equipment, in addition to the equipment granted by your background: Skills: Choose two from Arcana, Deception, Insight, Intimidation, Persuasion, and Religion Weapons: Daggers, darts, slings, quarterstaffs, light crossbows Hit Points at Higher Levels: 1d6 (or 4) + Constitution modifier per Master level after 1st Hit Points at 1st Level: 6 + Constitution modifier Finally, choose a light crossbow and an explorer's pack.Īs a Master you gain the following class features. Second, choose the acolyte or noble background. First, put your highest ability score in Charisma, followed by Wisdom. You can make a Master quickly by following these suggestions. Was there any specific reason your master summoned the specific servant they have, or did they just summon the first servant they could? Ask your GM about historical figures in your campaign world that you might be able to summon as your servant. If they are from a bloodline, did they always want to be a spellcaster, or were they pressured into it? If they weren't, do they envy those who naturally have magic from a bloodline, or are they fine with having to work from scratch? Additionally, think about your master's servant. Most masters come from from a bloodline of spellcasters, think about if your character is from a bloodline, or an exception. Most masters come from a bloodline of mages, either all masters, or possibly sorcerers or some other kind of spellcaster. Their magic and command over their servant comes from the force of their willpower, bending both the wills of the servant and the laws of nature to their whims. Masters are spellcasters that sacrifice the power of their magic to forge a link with a heroic spirit, known to them as their servant. The knight points his blade to the heavens, a holy light surrounding them all, and the thugs are disintegrated, the knight safe and sound. As the knight enters the stance, more thugs surround the knight, who merely smiles underneath his helmet, as the woman flees a bit from the scene. A thug tries to attack the woman with a flail, but is parried by the knight slashing back at him, the knight in a battle stance. The bandits try to run, but the orc is too quick, cutting them down one by one, as the mage continues to stride down the road.Ī woman walks alongside an armored knight, the knight hefting a greatsword onto his shoulder, watching carefully to defend the woman.

Suddenly, a beast-like orc man with a greataxe materializes out of thin air, and rips the head off of the leader of the bandits. Bandits rush out of the bushes, wielding daggers and pointing them at the mage, demanding his belongings. It's only right that we control them, too."Ī cloaked mage walks along a paved dirt path, without any weapons on him, just an empty holster.
